
With no real plan in the placement of many of these items, I just began by selecting a cylinder from 'Standard_Primitives' and applying the Lattice' modifier
I have had experience with this modifier before and I like it due to the way that it takes any solid-form object into a series of 'joints' and 'struts', resulting in an object which look as though much time has been spent on it in order to get each individual strut aligned

I then returned to the cylinder and adjusted some critical statistics; 'slice on' was checked and this option allowed me to adjust the 'slice_from' and 'slice_to' tools and this separates the cylinder into two separate pieces which expand and contract in a 360degree aspect




Although it doesn't look anything like it in the image here, this object was actually part of the 'Extended_Primitives' tools
The parameters were altered from default settings; the radius became 35 and I removed the 'handle' and 'spout'

After using the 'Taper' modifier, I then applied a 'rusted_metal' material from the library
UVW Mapping it with the 'Planar' setting enabled, I placed the 'object' into the corner of the room next to the work-surfaces and exterior window (I bet Si would use it every day if he could!)

The extra rows of struts were created just by increasing the length and height segments^

The sliced-cylinder that appeared earlier in the post makes an appearance for this part
As the image shows, I have positioned it where it will stay in the corner of the lounge and I have also applied a 'Galvanized_Steel' texture to it (hence the purple hue)

The two types of lights I used were 'Omni' and 'Target_Spot' for this test - I attempted to include into the stand by adding a sphere into the upper section and emitting the light source from there
The image on the right shows a rendered example of how the light throws a great deal of shadow and an even contrast throughout the room
However, I felt I needed to create a piece that was more believable...


I'm determined to start animating next week, as well over Easter, so this is most definitely the last pieces of furniture and lighting I need to do - in effect, the creation of the sink area, the iron/ironing board and the feather duster/cleaning cloth are all that needed now...
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