



As the image also shows, as well as a shadow cast in front of the gravestone itself, I had also adjusted the fogs positioning so that it looks more realistic and that it could be having a tangible effect on the ground. But, I'm still not happy with that ground texture - its very poorly presented!


And so, due to my negative attitude towards the textures on the surface plane, I decided to do something about it.
So, off to Photoshop I went to construct my own muddy, disheveled and generally unkempt landscape.
I chose two relevant colours - a mossy green and dark umber brown which then were applied using a feathery, randomized almost staccato-in-application brush at 30px size. This took a little while to achieve the desired effect, but it as definitely worth it in the end. After applying the two tones with no real order, I then applied a very dark green, almost black which the same brush, but at around 150px or so for an uneven and disordered appearance
So, off to Photoshop I went to construct my own muddy, disheveled and generally unkempt landscape.
I chose two relevant colours - a mossy green and dark umber brown which then were applied using a feathery, randomized almost staccato-in-application brush at 30px size. This took a little while to achieve the desired effect, but it as definitely worth it in the end. After applying the two tones with no real order, I then applied a very dark green, almost black which the same brush, but at around 150px or so for an uneven and disordered appearance

Yes, is pretty much complete..now, its a case of finalizing the environment map I have in store for such an occasion and then angling the camera at just the right elevation for a nice dramatic shot..well, that's the plan, anyways
1 comment:
I really like how this is turning out so far. That gravestone is impressive!
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